
sorry for the lack of updates. school work + work + some minimal gaming makes it really hard to find time to talk about anything here. furthermore, all’s not well at home with my mum being a retard, so i had to pull some strings to get her to actually listen. to those who were uber concerned due to the last post, don’t worry, i am ok. i know how to take care of myself, i just have a tendency to slip sometimes ^^
this post is a little belated, and it’s also very long drawn. for those who are hoping to hear more about my personal life, this post is not it. this is about lineage 2, and the upcoming c4 patch. before i continue on though, let me just reiterate, lineage 2 is a very fantasy based mmorpg that i have grown to love heaps, despite the massive grinding we have to go through. i mean, it’s the place i get to be an elf, and i don’t have to role play to be one.

as they have mentioned, it is going to be the biggest patch. when you open up the map ingame, it could be easily seen why:
there’s like an extra map-worth of new content that they have put into this patch. perhaps whatever they have missed in c3, which was said to be released in a hurry amidst losing players, they have decided to chuck it in.
as with all games, they all have bugs, and lineage 2 is without exception. to minimise the bugs and to fix it before major release, the public test server is up for us paying customers to go view it, test it out, report it, get the fixes done, see what we like/don’t like about it and be gone.

first of all, they have put in 2 side activities for everyone. because most people get a chance to play another class once they hit the previous cap (i believe the new level cap is 78…), by now half the players or more would be facing the same content as they did 2 chronicles or so ago. and i believe ncsoft korea know it’s not really nice to grind through the same shit for the second time.
the first side stuff, is fishing.


while the previous activities is a break away from the normal grind, and does nothing more productive than perhaps winning some of the bets others have chucked in, the new acitivies, fishing and taming alike, contributes somewhat to your levelling. the new tamed mobs, as well as new pets that we can get, actually does more than tank and damage the mobs for us. they heal and buff as well.

fishing wise, they also do give us some items that we might need too, as well as some random items.
within the pts, due to time constraints and the amount of new content, they were going to boost us twice. first time is to experience the sub class and the new contents that we can visit with low lvl subclasses as well as the new 76 class change quests. so far, the known buggy one would be the warlock quest where the last tablet was not known to be able to hand in.
however, that’s the least of my concern as yet, since i just want to try out some of the new quests as well as visit the new places.

the new pets seems easy to get, just a whole lot more expensive to finish the quest to get one. it costs 495k adena (or thereabouts) since the pet manager is a bum…. each new pet starts with a new npc. for the cougar, it’s the pet manager in giran and the buffalo is the pet manager in dion. not sure about the kookaburra. it’s an ugly thing though, so you aren’t missing out.
there are a bunch of new quests now, suitable for higher lvls as well as lower lvls…. i am not quite sure about the rewards yet, although i sure hope they are good since i died many times for some of the quests, and some of them are interconnected. which results in the rewards only visable after the 4th quest or something.
one thing to watch out for though, is that the new higher level mobs are mostly mages or mage related mobs. this means that mobs can drain your hit points away even though they are not technically magical mobs. some of the new mobs even uses spirit shots.

jake and i visited new places, as per tradition, as soon as we could. this meant being equipped enough not to die too much and to have enough adena to port rather than run and risk the chances of dying.

forge of gods
of course, when you are us… it’s hard to avoid being cheeky and then dying…

mobs that jake HAD to pull…

the lavasaurus that we found
what we both have concluded somewhat from the new places were that they were awesome. they have a good variety of mobs in my opinion. some places are great for soloing, the vampire places are great for healers who have no other spells than the holy stuff. furthermore, the hot springs are great places for mages because they have “debuffs” that actually are part buffs too. which isn’t a bad thing, other than hearing sounds like your character is choking to death or humping itself.

yes, i have been planning to be a summoner since the last pts. so when i had to choose what sub class i would want to play with this time around, it made sense to try out the new summoner skills and to mess around with it being a dorf too. one thing that made this all the more awesome was the new pet:

she’s pink, she’s a cat, she’s female, and omg that fan…. what more can i ask for?
SHE FANS PEOPLE TO DEATH!!!! yesssss!!!
and of course, before i end this (i know it’s not much of a review now… i am kinda too tired to finish the whole review today… ), here’s a gift:
